ROBERT MOORE WILLIAMS
Robert Moore Williams was not a superstar of science fiction but he was a steady producer of adventure stories from the late 1930s to the early 1970s, both short stories and novels, many of the latter as Ace doublebooks. Moore got his start in the pulps and among his early works was a series that was quite clearly a copy of the Tarzan series by Edgar Rice Burroughs. He was quite prolific and had sold a couple of dozen stories by then, most of which are now nearly impossible to find. Although he wrote several novellas, he did not appear in book form until1955, after which he largely abandoned the magazines in favor of short novels. All except one, Walk Up the Sky, were paperback originals. His one hardcover was from Avalon and never had a paperback edition. One of his short western stories was the basis for an episode of the television series Sugarfoot.
Jongor
of Lost Land (1940) is really just a novella, and in fact most of Williams'
novels are quite short. The story opens with a small expedition consisting of
Ann Hunter, her guide, and another man facing a revolt of their bearers in the
wilds of Australia, although it feels so much like Africa that the setting seems
incongruous. The bearers attack them after a mysterious voice that shakes the
very ground orders them to do so, but they drive them off with the aid of a
mysterious savage, Jongor, whom the third man unaccountably takes a shot at,
driving him off. Hunter is there because her brother disappeared exploring the
Lost Land and her companion is a cowardly type who seems to have deserted the
missing man at a crucial moment. Jongor, on the other hand, is the son of a
couple killed by local inhabitants following a plane crash and, like Tarzan, he
has grown up in the wild. His real name is in fact John Gordon. He follows the
diminished party and watches as they are attacked by pterodactyls after unwisely
choosing a mountain pass. Jongor, who possesses an amulet that allows him
to mentally control dinosaurs, uses one of them to rescue the party from the
pterodactyls. He mentions the Muros, who apparently can send tornadoes to pursue
their enemies. A disagreement arises within the party and Jongor leaves in a
huff, but doesn't go far. They are captured by a race of monkey people from a
ruined city who have airships similar to those on Barsoom. The leader of the
monkey people finds Hunter attractive, which is part for the course though
biologically nonsense. She is, however, to be sacrificed to the sung god. The
companion gets involved with a power struggle among the Muros and in the
aftermath Hunter escapes but becomes trapped between the Muros and pterodactyls.
Jongor shows up in the nick of time and steals a crystal from the Muros that
allows them to control the pterodactyls just as the amulet controls the other
dinosaurs, which is all rather convenient. Jongor then reveals that he knows
where Hunter's brother is, and provides no real explanation of why he didn't say
anything sooner. The guide turns out to be a crazed anarchist. The story ends
with the three survivors setting off for civilization. Although hardly a classic
and with some relatively serious plot holes, this is a pretty good Burroughs
pastiche. Williams was certainly a better writer than most of his contemporaries
in the 1940s pulps. Minor glitch. Williams at this point believed that
ventriloquists could literally throw their voices.
Jongor
returned in, appropriately, The Return of Jongor
(1944). The story picks
up only hours after the first. Jongor intended to escort his two companions back
to the outside world, but a message from the queen of the Arklans - whose
existence has not been previously mentioned - distracts him. Ann and Alan Hunter
are captured by cannibals who already have two prisoners, Morton and Schiller.
Jongor rescues them with the aid of a controlled dinosaur, then tells him that
he feels obligated to help Queen Nesca resist attacks by the Muros Jongor routed
in the first book. They all agree to go with him, but the two new characters
clearly have a secret agenda. There is a party of Muros in the area, accompanied
by a centaur, the product of ancient Murian genetic technology. This time it
turns out that the Muros have a device that allows them to influence the minds
of humans and they lure Ann out of the encampment and capture her. She
subsequently escapes on her own, after learning that the message that started
the current chain of events was a fake. The whole party ends up in the city of
the Arklans, who all turn out to be centaurs, but the schemer who tried to trap
Jongor has bribed the populace into overthrowing and killing their queen.
Despite his best efforts, Jongor cannot save the queen, who decides that her
people are doomed. The city collapses as the humans escape - minus Schiller, who
was a treasure hunter and who betrayed them, and Morton, whom Schiller murdered.
The presumption is that the centaur people will now die out. This is far
inferior to the first story. The plot makes little sense. Why don't the Murians
use the crystal on Jongor? If Jongor knew of their powers, why didn't he caution
his companions? What are lions doing in Australia? How does Ann suddenly
understand the Murian language?
The
third and final Jongor novel was Jongor Fights
Back! (1951) opens with our three heroes still trying to escape from
Lost Land. They are promptly attacked by the Muros, except that Williams forgot
their name and calls them Murtos this time. Jongor escapes for Ann and Alan are
captured once again. Jongor receives a glancing blow on the head during the
fight which causes partial amnesia; he doesn't remember the Hunters and
therefore feels no urge to rescue them. Then he encounters two American hunters
camped in the area - Lost Land sure doesn't seem to be very lost. The Americans
are villains searching for the Murto city and they take Jongor captive when he
refuses to guide them there. The Murtos are even stupider than usual and they
really aren't an effective enemy for Jongor because they are so easily fooled.
Both Jongor and the Hunters escape separately but both are pursued and the
Hunters get separated. Williams seems also to have forgotten that the Hunters
used rifles against the Murtos earlier because the monkey men are stunned when
the two Americans demonstrate their use. Jongor gets his memory back, and the
girl and her brother. The bad guys of both camps are thoroughly defeated. This
is the weakest of the three, does nothing to advance the story, and shows strong
evidence of having been hastily written.
Williams
did not confine himself to writing about Jongor during the early part of his
career. Survivors from 9000 B.C.
(1941) opens with Don King, who periodically suffers attacks in which he
remembers events from the distant past, and who occasionally feels a long dead
personality supplanting his control of his own body. After encountering another
man suffering from the same condition, he consults a psychiatrist who suggests
that he is reincarnated from a past life. The two troubled men are drawn
to board a sailing ship bound for the Azores, but the ship is attacked by a
giant robot octopus directed by a mysterious vessel. They are the only survivors
and are taken to a hidden island whose ruler is King's apparent twin. King
realizes that he is reincarnated, but from a man who has traveled through time.
The entire island, part of Atlantis, was moved forward to escape a natural
disaster. The ruler, however, fears the presence of his duplicate and has him
imprisoned where he is befriended by the inevitable local woman not in sympathy
with the cruel tyrant. She helps them escape using a cloak of invisibility
created by a caste of scientists now believed extinct and there are several
battles and escapes before the evil ruler uses telepath to control King and
nearly kill them all. It's not clear why he didn't do this sooner. At the last
minute, the supposedly extinct scientists reappear, sever the telepathic bond,
and there's more fighting, a brief chase, and King finally outsmarts the ruler
and takes his placer. This feels almost like fantasy a good deal of the time and
the plot and writing are occasionally crude, but it's readable.
To
Watch by Night (1946) is an aliens among us story. Don Reed sees a man
attempt to shoot a woman, after which both vanish into thin air. He recognizes
the woman as a fellow reporter named Nita Ayers with whom he is in love but when
he confronts her later she denies everything. Then news arrives concerning a
naked man found in a field and for no discernible reason she immediately faints.
She is assigned to cover the story and he insists on accompanying her, both
rather implausible circumstances because the story is too minor to send one
major reporter on an extended trip to cover it, let alone allow a second to go
along as well. The naked man wore only a bracelet that is a match for one that
Ayers is wearing. He also sees a dog run from something invisible and then die
after something unseen stabs it through the heart. Ayers is oddly reluctant to
interview the mystery man, who doesn't speak English anyway, so Reed goes to see
him alone. Right after he leaves, Ayers enters the cell and the young man is
mortally wounded. Although she is arrested, Reed believes her innocent and in a
weak moment she makes allusions to a hidden world, the Dark Ones, and an
invisible creature that murdered the young man. Then she refuses to explain any
further, insisting that it is for Reed's protection that she remains silent. She
promptly disappears from her cell as well and after a few days only Reed is
still interested. He runs an ad in the newspaper which is answered by a note
from Ayers and a bracelet. He then narrowly escapes being killed by Harker, who
appears originally to be just a crackpot, but who turns out to be a powerful
enemy. Fortunes go back and forth for a while and finally Reed is able to turn
the tales on Harker, who turns out to be an agent for an ancient intelligence,
presumably the Devil, although no name is ever used and there is an attempt to
rationalize everything. It's a blend of Lovecraft, Christian mythology, and
superscience and despite occasional rough spots, above average for the pulps.
The
Huntress of Akkan (1946) was obviously
influence by Talbot Mundy. Two Americans go to Burma to find a missing friend.
He turns up, babbles about a mysterious temple and a trip to Heaven, then is
killed by a floating ball that burns a hole through his body. They in turn are
taken prisoner and forced to pass through a kind of dimensional portal into a
world where hunting is the ultimate pleasure and humans are the most desirable
prey. The newcomers find a small colony of displaced humans who are trying to
puzzle out the advanced technology of their captors. They volunteer to sneak
into the alien city and steal some of the floating balls, which can be directed
by thought waves. Instead he confronts the local princess and within minutes has
talked her into divesting herself of her technology, after which she falls
tearfully into his arms. She takes him to her decadent city where he quickly
talks her into outlawing hunting and organizing an effort to rebuild their
civilization, but naturally there is a contingent who are unwilling to accept
the changed state of affairs. The first half of this one is a fairly good
adventure story but it deteriorates steadily from the point where the two of
them meet and never recovers.
The
Bees of Death (1949) opens with a confidence man finding an
enigmatic but still functioning device that was buried ages previously by a
glacier. It then jumps forward and introduces George Graham, a private detective
who specializes in debunking fake mediums and similar schemes. He is hired by
the daughter of a very rich man to find out what has recently made him so
nervous and mysterious. The con man, Featherstone, allows Graham to attend a "seance"
in which a translucent flying object that sounds like a giant bee kills and
petrifies a small dog. It is obvious to Graham that Featherstone himself is
frightened. That night there are reports of buzzing sounds at Graham's apartment
building, so he goes into hiding. His next step is to investigate reports of a
petrified cow, which leads him to Featherstone's country home, where a strange
addition is being made to the main building. He and his client eventually
confront Featherstone, who admits that he has become the pawn of an ancient
alien brain, the drall, which uses the buzzing creatures to exert its will. They
plot to destroy the drall but it is telepathic and instead turns them into
virtual slaves. During a military assault against the building, the power is cut
and the humans are able to incapacitate the drall, which they keep alive so that
they can extract its knowledge. The end is a bit weak but not mortally.
Beyond
the Rings of Saturn (1951) must have been written on a bad day. The
prose is clunky and repetitive and the plot is riddled with small holes. Crane,
the protagonist, is a secret agent aboard a patrol ship whose job is to
investigate reports of attacks by a strange apparition that materializes inside
ships. Initially he has no idea what to expect but later we learn that there
have been numerous reports describing the phenomenon accurately, which
contradicts the original statement. Saturn, we discover, is a rainy planet
inhabited by intelligent alligators whose violent society has been subjugated by
humans, who now dictate local laws. A female spy is interviewing one of the
locals when he spontaneously reveals the entire plan for rebellion, even shows
her a secret military base, and reveals a previously undisplayed power of mental
control. There's no explanation for why the Saturnian would reveal the secret
and then abduct her. Meanwhile, Crane's ship is disabled and has to crashland on
the planet after one of the silliest scenes in all of science fiction wherein
the agent, the captain, and the executive officer all act inexplicably.
Immediately after the crash, the female spy breaks free and runs toward them and
they are astounded to see a human woman - which makes no sense since they are
within sight of a large human base. Then we are told that the government knows
about the Saturian mental abilities because of past incidents, even though we
were previously told otherwise. The male agent has a hand weapon that causes
enormous explosions, but at one point he considers using it on the bridge of a
spaceship! They escape from the Saturnians but Crane is immediately put in
charge of a military operation against the apparitions, who are another alien
race whose ship is disguised to look like an asteroid. The Saturnians have a
sudden, inexplicable change of heart and help fight the mysterious aliens. This
is an astonishingly bad story, not even remotely up to the author's usual modest
standards.
Conquest
of the Space Sea (1955) was his first appearance in book form. Jed Ambro
is assigned to the large human base on Pluto which is preparing to launch
robotically controlled spaceships into the void beyond the solar system. While
working with one of the robot pilot, Jed spots an alien spaceship and starts to
report it, but he is hypnotized telepathically and loses all memory of the
encounter. Ambro is summoned to the private dome of Konar, a mysterious,
powerful, and unsavory character. For no apparent reason and without conscious
volition, Ambro tries unsuccessfully to kill him. Hours later, he emerges with
no memory of anything that happened during the interview. He is then questioned
by a senior technician who appears to know more than he lets on, during the
course of which conversation the experimental robot apparently becomes self
aware and resistant to orders it does not wish to obey. Before anything can be
made of that, the mysterious ship reappears outside the dome, refuses to
communicate, and is fired upon by the base's military personnel. The ship has a
crew of three humanoids from a far system. They believe themselves inherently
superior to humans, who think differently because of a warp in space that
encompasses the solar system. One of their kind has been living secretly among
humans for three centuries, but we are not told who he or she is. When their
captain tries to communicate telepathically with his homeworld, some nearby
intelligence warns him off and burns out the telepathic portion of his brain.
Williams starts to throw in one device after another. Ambro's will is taken over
by the aliens, who use him to suppress the will of other people at the base.
Konar tries to control him for his own purposes. A supposedly benevolent and
idiosyncratic old engineer reveals an agenda of his own. The middle of the novel
begins to feel more like A.E. van Vogt. The aliens come across as comic book
villains, not very bright despite their technology, and with the emotional level
of disturbed children. With the aid of the alien spy, who has gone native, the
human prisoners seize control of the alien ship. The closing chapters are
particularly badly written, unfortunately.
The
Chaos Fighters (1955) opens with a mildly
psychic agent of the Planetary Government named Haldane observing a young woman
shrink down to doll size and then disappear after visiting a shop which he has
been ordered to investigate. He is subsequently captured himself and wakens in a
room accompanied only by his childhood friend, Pete Balkan, who is also a
prisoner. They communicate by means of a personal code and the friend indicates
that he has become aware of some major forces at work in the solar system, at
least three organizations in a power struggle and perhaps a superhuman
intelligence whose purposes are unknown. He is questioned about the girl who
vanished, then rescued by his old friend, who escapes apparently with the help
of the superhuman intelligence, which he calls the Random Factor. Our hero is
then sent to a high society social party which his superiors think might be a
chance to discover something about Group C. Group B, which was responsible for
his capture, seems to have been eliminated as its leader is found dead from
causes unknown. There he runs into the mysterious disappearing woman, who
introduces herself as Heather. There his hostess shrinks down and disappears,
leaving her jewelry behind, although she conveniently does take her clothing.
Heather then unaccountably babbles about an invention that makes these
disappearances possible, then pleads hysteria when she realizes she has let
something slip to Haldane. This is a particularly unconvincing scene,
unfortunately. Haldane pretends to be convinced but a few seconds later reveals
that he saw her disappear similarly, which makes his previous action
inexplicable. Haldane is captured again, but this time he is the one who shrinks
and he suddenly finds himself on the moon. He spends several days there in the
company of a group of young people who claim to be working in a mine but who
have speculative discussions about the power of the mind to shape the future.
Then Heather shows up, and her motives are suspect. Hot on her heels is a gang
of bad guys, who are defeated by Haldane with an assist from the local leader's
mental powers. They round up the chief villain and announce that a new era in
the future of humanity is to start based on several recent discoveries both
technical and mental. The story is hardly a classic. Williams uses the Balkan
character to tell us what's going on behind the scenes based on his
observations, but actually just pulled out of thin air. The Random Factor
interferes primarily to keep the plot going and is never really explained. The
whole story feels heavily contrived and the author's hand is always in sight.
There's also a supercomputer called J used by the Planetary Government which
provides useful information in circumstances where it could not possibly have
that information, but fails to provide obvious information in other instances in
order not to make it too easy for the heroes. As with the previous book, this
seems very derivative of A.E. van Vogt, with various psychic powers and a plot
switch every few pages.
Williams'
next novel was Doomsday Eve (1957) and takes
place as a new world war is raging. Some of the soldiers on both sides report
miraculous rescues and escapes at the hands of the "new people", apparent humans
who can teleport to anyplace they want, manipulate equipment even when the power
is off, and cure serious wounds in seconds. The government would very much like
to interview one of the new people but they are elusive. Intelligence officer
Kurt Zen thinks that one of the nurses working in the field may be one of them,
but while he is investigating he has a moment in which he seems to have communed
with a kind of racial consciousness. He follows the nurse into a wilderness area
where they are both captured by a band of army deserters. They escape when a
mysterious power causes their captors to fall asleep. Zen learns that he himself
is one of the new people - mutants - and he is taken to a secret underground
base where they are training themselves in various ways. After a prolonged
ideological argument - the leader of the new people sees no reason to help
either side in the war because he views war as a form of natural selection - the
base is attacked by enemy paratroopers. Echoing a scene in The Chaos Fighters,
the underground base has no arms of its own with which to resist. They are
captured but eventually most are teleported out of danger. They then sabotage an
enemy doomsday machine and presumably the war grinds to a stop, though we never
actually see that. The new people seem strangely forgetful about their own
powers until they are reminded by our hero. Not very good at all. The pervasive
juvenile misogyny common to early SF is particularly pervasive in the
relationship between the two main characters and the plot relies rather heavily
on coincidences. Once again the van Vogtian superman dominates events. Zen isn't
quite Gilbert Gosseyn but he is clearly moving in that direction.
The
Blue Atom (1958) was bound with a collection of short
stories, The Void Beyond. It opens with a series of disappearances and
odd sightings involving a glass door that materializes apparently at random
emitting a hypnotic blue light. The incidents occur in space and on planetary
surfaces all through the solar system. An unofficial group of men who police
things away from Earth meets to consider the problem - all male, of course,
since women are considered inferior on the frontier. Williams makes this point
repeatedly in his stories, although often adding in a competent, even aggressive
woman to undercut the premise. In this case she's an archaeologist who tells the
council that there is evidence of the existence of a now extinct Earth based
race that preceded humans, conquered space, and created the ultimate weapon,
which has been rediscovered and is now being tested. Before she can finish her
story, the blue glow engulfs her and she disappears into thin air. The leader of
the council survives two attempts on his life by a Venusian native, whom he
takes prisoner, but the captive subsequently disappears in another flash of blue
light. Rather implausibly, no one other than the missing woman knows anything
about the ancient race and her records are missing. Then the woman reappears,
apparently under mental control by someone claiming to be the last scientist of
the ancient race. She/he insists that his people are still alive and that a
despotic ruler has been wakened from an age long sleep. The woman then reverts
to her own personality and has no memory of what happened after she was taken
from the conference room. An attempt to kidnap the protagonist by means of the
blue light is thwarted when the woman remembers that she was given a device that
neutralizes its effect. She also remembers that other race is living in a hidden
city inside Mercury, so that's where they go next. The last few chapters go
downhill rapidly. There are only two surviving members of the older race in a
deserted city filled with killer apes. The scientist knows his ruler is evil but
even when he has control of the blue atom, he won't sabotage it or use it
against the ruler - but he will tell the humans about it so that they can. None
of this makes the slightest bit of sense. One of the humans tries to help the
evil ruler but the protagonist and his friends prevail in a not particularly
exciting ending. This was the weakest of the author's Ace Double appearances.
The
Void Beyond (1958) includes six short stories. The
title story is interesting because it presents a chauvinistic situation but
resolves it in the opposite direction. Space travel is found to bring enervating
nausea that cannot be alleviated. Males find it very unpleasant but females
almost always die during the experience. When a woman shows up to board a flight
to Pluto, the captain refuses to take her but she stows away and eventually
reveals that she is a scientist testing a new anti-nausea drug, which in fact
works. There's a small crisis involving a meteorite. It seemed improbable that
the drug test would be set up without the captain's knowledge and on a
long rather than short flight, but otherwise the story is not bad at all.
"Refuge for Tonight" is not nearly as good. The US has been depopulated by a
bacteriological weapon and invaded. A few refugees find a remote bunker which
they think holds nuclear weapons, but it turns out to be a bacteriology lab
concealing the existence of a working starship. Only one person knew about the
ship and he suffers from amnesia until sight of the hero, his assistant years
earlier, restores his memory. Very contrived. "The Challenge" involves first
contact with an enigmatic alien race which invented a device that computes all
possible consequences of any action, leaving them with no sense of challenge, a
deep and gnawing fatalism, and thwarted ambition. The humans introduce a
variable that interferes with the calculations and the population destroys all
of the calculators.
"The Weapon" is rather silly. Earth has been peaceful for centuries when an aggressive alien race shows up and demands surrender. A group of resisters know that an ultimate weapon existed which has been lost, so they go to a museum and find it in a display case! It telepathically transmits fear into its target. They build multiple copies overnight and seize control of the alien fleet. Humdrum. So is the very short "The Stubborn Men," which really has no plot. An experiment with atomic research kills one man but his brother is determined to continue. Finally there is "The Final Frontier." Williams frequently refers to outer space in these terms, or describes it as an enormous ocean, a metaphor common in the genre. The title is rather inappropriate here, however. A Martian astrally projects himself to rescue a human friend from some thugs. Their target invented a revolutionary new space drive, the plans of which he intends to make public, but it's never explained why he didn't do that previously to keep the thugs from following him to his secret Martian retreat. The prose in all these stories is competent and unexceptional, but the plots are sometimes poorly thought out.
World
of the Masterminds (1960) was also bound with a short story collection,
To the End of Time. Burke Hartford has traveled to Pluto in search of a
mysterious hidden race, or group of races, who manifest themselves as Martians,
Venusians, or humans as needed. The primitive inhabitants of Pluto are divided
into the green and blue races and they look to this mysterious organization for
mediation of their conflicts. Also interested is Cyrus Holm, head of a major
interplanetary corporation, whose methods for obtaining information frequently
fall outside the law. When a mediator turns up armed with a mysterious staff of
power, Holm's minions try to kidnap him but - with the help of Hartford and two
friends - the attempt fails. Hartford's friend Teller then explains his theory
that Race X lives hidden on Pluto and has been intervening in the affairs of the
other planets since prehistory, training humans like the current mediator, Einer,
without revealing themselves. The female character is too naive to be plausible
and inadvertently gives away their location to more of Holm's people. The
threesome are capture - Einer is killed in the second attack - but it's not
clear why since they don't know anything more than Holm does. Unaccountably,
since the bad guys have been listening to their conversation all along, Micki is
allowed the freedom of the ship where they are taken while the two men are
locked up. Eventually she rescues them - even though we've been told that action
is no job for a woman - but in a sequence that doesn't work logically. Even
after showing her hand by stealing the power staff, knocking out the chief
henchman, and setting them free, she continues to avoid saying anything
incriminating because the room is bugged. But she has already verbally committed
herself in that same room. They land on Pluto again, using Einer's staff as a
guide, and encounter a couple of glowing light globes that appear to be alive.
They eventually are ushered into an underground installation where they meet
Einer's twin brother and see a spaceship obviously not intended for human
operation. Williams gets somewhat confused here because he rhapsodizes that this
means that humans are not the only intelligent beings in the universe.
Apparently he has forgotten that his story includes intelligent Martians,
Venusians, Plutonians, and Jovians. The villains show up and once again Williams
treats us to a scene where men with guns massacre a hidden colony of unarmed
pacifists. Hartford sneaks out, recruits a small army of blue Plutonians, arms
them all with modern weapons - one wonders why he would have such a large
arsenal aboard his small spaceship - and routs the enemy. Race X, the glowing
balls of light, explain that humanity is now mature enough not to need guidance.
This wasn;t a bad story, but the villains are too over the top and there are
numerous plot elements that were not thought out sufficiently.
To
the End of Time and Other Stories (1960) consists of five stories. The
title story involves a small tribe of Venusians who secretly possess technology
that allows them to exile their enemies into the distant future. "Where Tall
Towers Gleam" is a kind of cryptic fantasy in which two children briefly visit a
beautiful city that promptly disappears and which is probably meant as an
analogy for heaven. It's not only very minor but contains several topical
references that won't make sense to most younger readers, e.g. saying someone
talks like Edgar Bergen and Charlie McCarthy. In "Homeward Bound" two men
arguing about the existence of Martian spies on Earth discover that both of them
are in fact Martian spies. "When the Spoilers Came" involves a group of humans
who arrive at an apparently primitive Martian city to exploit the natives, only
to be thwarted by hidden technology. The last minute conversion of one of the
characters to the good side is not believable. "Like Alarm Bells Ringing" is the
weakest story. A super-race watches over Earth and is surprised when the human
race survives near extinction in war. Overall a very minor collection.
Tom
Watkins is one of the survivors on The
Day They H-Bombed Los Angeles (1961), after
three hydrogen bombs detonated without warning. He waits in a shelter where he
encounters an FBI agent who tells him that the area had been flooded with
investigators recently, but that no one knew exactly what they were looking for.
The agent speculates that it is some inhuman force and reveals that a number of
agents have been found mysteriously dead or hopelessly insane. When the bombing
ends, he and several others try to evacuate the city only to discover that it is
ringed with American troops who fire on anyone who tries to leave without taking
a physical examination for some unspecified contamination. They return to the
city and take shelter in the laboratory of Dr. Homer Smith, who has been working
for the government but who does not know what the menace was. The FBI agent
believes that the US government dropped the bombs. They start hearing people
screaming elsewhere in the city and conclude that the bombing did not eliminate
the mysterious threat - but that makes no sense since they know that there is
looting and murder going on all around them. Then they learn that many of the
survivors are becoming mindless zombies - yes, this is the very first zombie
apocalypse novel. But after a couple of days they partially recover, and
apparently women are affected differently than men. The horde is all male except
that it is commanded by a woman. Dr. Smith finds a cure for the "mad molecule",
a mutated protein that becomes intelligent and takes over control of human
bodies, and they are rescued by an army strike team just as they are about to be
overwhelmed.
There is a major plot hole that undercuts what might have been an interesting
premise. If it is possible to cordon off the city after the bombs and examine
everyone, why wasn't this done without dropping the bombs in the first place?
The
Darkness Before Tomorrow (1962) opens
with a prologue about aliens secreting monitoring the Earth, then moves to a
terribly written scene in which a man finds a woman who has been run over by a
vehicle. Her dying words go on for pages and read like a speech. The man,
Gillian, is a secret agent who soon finds himself accompanying a strange brother
and sister who tell him about a gangster armed with a weapon that causes heart
failure. The sister has unreliable telepathic powers. The story is a mess right
from the outset. The sister has mentally eavesdropped on someone - human or
otherwise - building a hand held death ray and she has a diagram made from
memory. They have a friend who works for the gangster and recruit him to spy on
his boss in one of the worst written scenes in all of literature. Williams does
not seem to have given any thought to the plot at all and as a result it is
nearly incoherent. The sister also has a map that belonged to her father with a
mountain circled in red. Might that have something to do with the plot? They
assume so, despite a complete lack of anything indicating their father even knew
about the alien weapons. They fly to the mountain in a helicopter and
immediately find a secret base and see a ship made of "condensed light,"
whatever that means. The ship rushes past them in a split second but they are
able to detect the color of the pilot's eyes and determine he's an alien. Then
they are captured by the gangster, who is after the plans, even though there's
no way that he could have known about them. He tortures our hero by putting him
in an almost completely silent room which, we are told, will inevitably drive
him crazy. Apparently Williams never heard of deafness. Nor does soundproofing
prevent sounds from originating inside the room so our hero merely has to clap
his hands to hear sound. They are kidnapped by the aliens and brought back to
the hidden base, which has been taken over by the gangster despite there having
been no way that he could have learned of its existence. The aliens,
implausibly, come from Mercury. The aliens are stimulating human development
because they need help averting a cosmic collision generations in the future.
The bad guy gets thwarted. Thoroughly bad. Williams forgets that
characters know things and they express surprise when they learn it again. On
other occasions they perceive things that they could not possibly have figured
out from the evidence available. This one was probably dashed off in a hurry and
never revised. The telepathy works when it is convenient for the plot and
doesn't work when it is not. Williams was never a brilliant writer but this one
is inexcusable.
Walk
Up the Sky (1962) was Williams' only hardcover novel. Thal Parker is an
Earthman on Venus - a jungle planet - who has struck up a friendship of sorts
with an oversized, intelligent snake. He rushes to the rescue when a spaceship
crashes near his trading post and finds the man he would most like to kill, Sam
Helder, is among the survivors. There is also a young woman whom he doesn't know
but who insists she came to Venus specifically to find him. Parker is seriously
injured and has to be restored by transfer of various life energies from the
snake and the woman into his body in one of the sillier sequences I've ever
read. Helder has come to coerce Parker into revealing the secret of an invention
which supposedly cures people of various diseases, but Parker insists that the
machine only works if stimulated mentally by Parker himself, because of an
abnormality in his brain. However, the young woman says that one of his devices
cured her of cancer despite his absence. They also see an apparition of a man
walking through the sky overhead and then the wrecked spaceship levitates. It
turns out that there is a secret human race with advanced technology hidden on
Venus and that Parker is one of them, sent to Earth to gather intelligence,
where he suffered a memory loss and forgot his origin. He recovers his memory
and learns that his original people are planning to attack Earth. With the aid
of a renegade scientist, he thwarts the invasion and ends up with the human
girl. Most of his paperback originals were better than this.
King
of the Fourth Planet (1962) is set on Mars, whose inhabitants are
assumed to be decadent by the boisterous Earthmen. The center of their
civilization is a mountain artificially carved into seven terraces. The level of
civilization is higher as one ascends. John Rolf is a frustrated human who has
come to the fourth level to work on his prize invention, a thought reading
machine, which he hopes will cause humanity to become more open, honest, and
honorable. His researchers are interrupted by the arrival of a contingent from a
commercial organization which is known for its shady dealings. Among their
pressure tactics is the presence of Rolf's grown daughter among them, a kind of
indentured servant. We also learn that Rolf was once president of this very
company and that he resigned when he realized that he had helped create a
monster. The daughter is kidnapped and Rolf uses his machine to disembody
himself, but in his immaterial state, he loses interest in the material world.
He still observes, however, and sees that the Earthmen have organized an attack
on the mountain, intending to steal its secrets. He also helps his daughter
escape despite the risk of staying away from his body for so long. The humans
launch a major attack on the mountain using savage Martians as storm troopers.
Rolf and the others moved toward the top level where the possibly mythical King
of Mars is supposed to live, although no one seems to have ever seen him. Not
surprisingly, the blind Martian beggar who appears early in the novel turns out
to be the king. There's a confrontation and the king reveals his ability to
control matter down to the atomic level through force of will. The bad guys are
thwarted and the crisis is averted. Quite slow moving despite the melodrama.
Flight
from Yesterday (1962) is also rather minor. Keth Ard is unemployed in
part because he has visions of a time and place that didn't exist, another life
almost as real as his present one. He answers an advertisement placed by a curio
shop and arrives just in time to rescue a young woman - who also has memories of
a past life - from a gang of strange men and women, who seem to be possessed by
other personalities and who have a heat weapon never seen before. They also
begin seeing another man who appears and disappears at odd moments, never saying
anything and apparently not entirely physically present. They take shelter after
the initial attack with a psychiatrist, who spends much of the first half of the
book speculating rather trivially about the nature of the universe and the human
condition. Williams also clearly doesn't understand how a psychologist would
work. They survive another attack, this time a building which explodes just
after they leave, and go into hiding. The woman's brother had previously
answered the ad, disappeared, and left behind an ancient carved stone with which
she experiments, resulting in her being trapped in a comatose state. Our hero
follows her into the trance state and they both find themselves in ancient
Atlantis, while the doctor has to battle with the possessed minions in the
present. The tyrant from the past is finally foiled by time traveling priests
from his own era. Surprisingly little actually happens in this slow moving
story. The mechanism by which they transcend time is clearly magic which makes
this Williams' first fantasy novel. It's also another story where the
protagonist can tell all sorts of detailed things about a person just by looking
at their eyes,
The
Star Wasps (1963) is set in a dystopian
society ruled by the Super Corporation. It opens with an encounter between the
hero - John Derek - and a young woman, and it is illustrative of the thinly
veiled misogyny in much of the author's work. Although his female protagonists
are generally quite strong, they all accept their inherent inferiority. "Perhaps
freedom is not something a woman can really and truly have except in a
relationship with a great man. The very nature of her sex makes real freedom
difficult for her." He is about to brush her off when she reveals that she two
can see the virals, sparkles of light that hover in the air and which the hero
asserts can suck the life from a human being. He can see them because he
spent several months training himself to see in a higher spectrum so that he
could - although we are never told what led him to think that this would
accomplish anything. Also, since the bad virals are blue and the good ones
green, they are obviously not in the invisible spectrum anyway. Derek is the
leader of an informal underground movement and he is surprised to find that the
man who originally discovered the virals, Joseph Cotter, has been looking for
him. Cotter is on the run from the president of Super Corporation and describes
his physical appearance, even though we have previously been told that no one
except a few intimates has ever seen him or even knows his name. Cotter
announces that he introduced the virals to Earth by essentially distilling them
from starbeams - whatever those are - from their home planet, but that they were
stolen by Super Corporation thugs. The executive sends his chief thug to the bar
where Derek has his headquarters, and Derek illogically goes to some effort to
disguise the fact that he's even known there despite conclusive evidence that
the bad guys already know this. Nor do we ever find out why the chief villain is
terrified by a plain glass ball. They meet and he tells Derek that the virals
are no longer responding to their controls and sure enough they begin attacking
and killing people at random. It turns out that the glass sphere generates a
radiation that creates a desire for freedom, so Derek is technically responsible
for their rebellion. The news services won't talk about the story because, we
are told, it is in their best interest not to, but there is no explanation of
why this is true. The villain insists that he has never broken the law, just
used them to his advantage, and Derek agrees, but we've previously been told
that he is responsible for a number of murders. Derek and his party steal a
spaceship with ridiculous ease and head to the moon where Cotter is trying to
find a solution to the virals. Since we've been told that virals only live for
thirty days and there is no longer anyone breeding them, they could just as
easily have waited for them all to die. And army majors do not take
uncorroborated orders from corporals. Cotter manages to get some green
virals and the world is saved.
This was so carelessly written that the plot literally makes no sense at times. Although we're told that this future world has suppressed individual freedom and turned everyone into slaves, it appears from the background Williams provides that people are pretty much just as free as they are today. The author makes presents other assertions as obviously true even though they are not, doesn't explain his wonders, misunderstands physical laws, and presents his characters as awkward stereotypes who act like self contradictory puppets. Among other things, if the world is so completely controlled, how is it that Derek and his men openly operate a spaceship to their secret base on the moon? The characters frequently gives speeches filled with nonsensical phrases like "Somewhere, in some infinity, in some frequency range, men will grow up!" There are other times when it is impossible to tell who is speaking a particular line of dialogue. This isn't as well written as the Jongor stories he wrote twenty years earlier.
The
Lunar Eye (1964) opens at a gas station near an
American moon project. The proprietor discovers that he is actually one of
several agents from an extraterrestrial power attempting to delay the launch. He
is attacked by one of his fellow agents and befriended by another, who claims
that she has been trying to break away from her boss, the assailant. She
explains that he was brought to Earth as an infant from a secret civilization on
the far side of the moon and given to unsuspecting human parents to raise. He
was supposed to awaken to his true identity during early adolescence but didn't
- and one has to wonder how he could do so if he was newborn when he arrived.
The moon people, or Tuanthans, migrated there from Earth in the distant past.
She justifies their reluctance to allow human exploration by analogy to
Europeans coming to America, but the comparison is bogus since the Tuanthans
have a superior rather than inferior technology. He escapes and runs into his
"brother", who has been missing for moths and claims to have been on the moon.
We then switch attention to the brother for a while as he implausibly tries to
see the base commander and convince him to halt the project. Then the Russians
launch a moonship, which is destroyed by unknown means before it reaches its
goal. The Tuanthans aren't too brilliant, though; they give each other messages
by writing encoded scripts on the walls of rest rooms. As further evidence that
the Tuanthans are villains, they have "evolved" past the point where they fall
in love, although the female protagonist obviously has done so. Our hero
pretends to awaken in a logically impossible sequence in which he imagines that
his life on Earth was a dream, which is nonsense because he would obviously have
no memories of having lived on the moon. Then he reveals that he did remember
his Tuanthan heritage years earlier, which contradicts what we know of his
thoughts during the early chapters of the book. The author seems to have
completely forgotten the first third of the novel because he starts talking
about how the protagonist chose to become an agent on Earth. In the womb
perhaps? Everything is resolved when one man runs an extraordinarily implausible
bluff. Williams never does explain why the brother was abducted to the moon, or
how he escaped, or how he figured out where and when the next trip from Earth
was scheduled. Nor does he tell us how the protagonist, who has never heard the
Tuanthan language spoken before, goes from not understanding it one day to
understanding it perfectly a few days later. His misogyny also rears its head.
"She is a woman. She obviously doesn't know her own mind." There is also
an interlude with a telepath that has no relevance to the rest of the plot and
was probably added to beef up the word count. This was his last Ace Double and
next to last title for that imprint.
The
Second Atlantis (1965) was the last book
Williams published with Ace. It's a very short disaster novel about the Big One,
the earthquake that destroys California. Following the usual pattern of such
novels, it jumps from character to character for short sketches about the
disaster, and many of the characters only survive for a couple of pages. Among
the characters is a conman prophet who has some genuine psychic powers and who
may be a reincarnation of someone who lived in lost Atlantis. Others include a
typical family man, a vicious gangster, a spoiled playboy, and a homeless
alcoholic. Most of them end up dead. There is only a whisper of a plot as most
of the book consists of descriptions of the destruction - the earthquake
followed by fires followed by a subsidence that leaves Los Angeles underwater,
interspersed with occasionally silly speeches about human destiny. The
reincarnation theme contributes nothing at all to the plot except perhaps to
justify the title. Despite these cavils, this was one of the author's better
written works, though less imaginative.
Zanthar
of the Many Worlds (1967) was the first in a series of four. John
Zanthar is a brilliant physicist who disappears while standing beside a
cyclotron holding a copper hammer. He materializes in a primitive world clearly
in the tradition of the Mars books by Edgar Rice Burroughs, where people ride
eight legged sabre toothed tigers, or their equivalent. Just after meeting some
of the local humans, who think he's a god, he is attacked by humanoids riding
small dinosaurs. During the battle he discovers that he has extraordinary
strength and can kill the dinosaurs with one blow of his hammer. The obvious
parallel to Thor and his hammer is pretty obvious. Zanthar realizes then that
his academic life was shallow and unfulfilled and that he only really lives when
he is killing things. Meanwhile, back on Earth, we are introduced to Fu Cong, a
brilliant but twisted man who hates the world and lives in a remote Tibetan
monastery reputed to be the storehouse of ancient knowledge. Zanthar is captured
by his enemies while Fu Cong, who wants the secret of teleportation, kidnaps his
two young assistants back on Earth. Both parts of the story quickly become
silly. Zanthar learns to speak at least two different languages fluently within
a few minutes thanks to his superior intelligence. Fu Cong, on the other hand,
despite having studied all branches of knowledge from the outside world, thinks
that Americans take multiple wives and does not understand common mathematical
symbols. Zanthar is captured by rat men and can only gain his freedom by curing
the king of a mysterious disease. Fu Con's mountain retreat sits on some kind of
mystical, pseudo-scientific nexus so that natural laws aren't consistent. The
two assistants figure out what happened to Zanthar and escape Fu Cong by going
through the same transference process. Zanthar leads a revolt against the rat
men and their corrupt ruler. Fu Cong follows them, becomes leader of the rat
men, is defeated by Zanthar, and returns to Earth. Zanthar and friends follow
him and that's the end of the opening volume. It's a badly written Burroughs
pastiche.
Vigilante
21st Century (1967) has the same troubling view of vigilantes that we
often see today. The police are outgunned by the villains so a handful of
citizens decides to take law enforcement into their own hands. Our vigilante
protagonist sounds like a nutcase; he's convinced that some intelligence is
directing human destiny and that he has been chosen to help steer civilization
back in a positive direction by eliminating criminals extra-legally. And this is
George Bright, the hero! Williams also embraced the man as killer ape theory,
which has been thoroughly refuted since but which was still popular in the
1960s. Bright survives an assassination attempt by an involuntary killer
virtually enslaved by a criminal organization equipped with super weapons. The
assassin, a beautiful woman of course, gives him inside information about the
organization she formerly worked for while he regales her with lectures about
how evil and brutal the human race is. She also says that she "forgot" to
assassinate him but doesn't know why, and he says it was the force that protects
humanity intervening. The mysticism at this point is so hokey that one could
almost call this fantasy rather than science fiction. The bulk of the book
alternates between low key battles against villains whose weaponry is
essentially magic and lectures about human destiny. Although Williams had never
been a particularly impressive writer, his decline following his departure from
Ace books is dramatic.
Zanthar
at the Edge of Never (1968) continued Williams' self destruction as a
writer. Strange creatures begin appearing in fog banks from which they assemble
larger creatures from time to time, biting limbs off people they encounter. In
addition to the very silly opening scenes and some awkward phrasing, there are
numerous grammatical errors. The various characters act totally illogically and
inconsistently when confronted with the strange creatures, each of which has
countless eyes scattered across its body. Zanthar, meanwhile, is off exploring
other times and worlds thanks to the invention he developed in the first book in
the series, so he's not around to help. The dialogue is filled with nonsensical
phrases like "proof is nothing but silly words walking like a drunkard in the
night." The creatures are basically smaller than houseflies, but if that's
the case, how can the characters tell that they have lots of eyes when looking
at them from a considerable distance, in the darkness, in the fog? The novel,
his longest ever, is painful to read. The creatures are intelligent aliens
looking for a new home. Zanthar eventually helps them find one and there is a
remarkably inept attempt to paint them as not being malevolent. His old enemy Fu
Cong shows up, inadvertently gets himself duplicated, and the two versions fight
to the death. This was so bad it's hard to believe that it's by the same
author.
The
Bell from Infinity (1968) is only a slight
improvement. It opens with a man hearing a phantom bell while visiting a bar on
an asteroid. The bell's tones suggest that it comes from beyond infinity and is
the instrument of some malign intelligence, although how a simple ringing could
be so informative is rather silly. The ringing forces him to dance and it is a
contagious form of madness. It also forces the blood to rise to the surface of
his body and conveys obscure information about death rites and even secret words
to its victims - who are variously human, Martian, and Venusian. He dies while
contacting Group Nine, a mixed race group whose job is to suppress the
development of superweapons. Group Nine is in the area because of reports that a
miner brought a secret cargo to the asteroid recently which they think might be
a legendary five foot long diamond reported by various miners over the years.
Conveniently, they promptly find that diamond themselves - defying the odds and
the laws of dynamics - so another explanation is required. The plotting is
sloppy as well. Early on we are told that no human being has ever witnessed the
death dance of the Martians, but about halfway through we are told that the man
who runs the asteroid colony has seen it before. The secret cargo is another
diamond, actually a device left over from a civilization destroyed when the
asteroid belt was formed. A cult of Venusians is using its power which could
potentially destroy all of the other planets in the Solar System. When all
transportation off the asteroid is halted, a group of miners walk out through
secret passages to the opposite side - which makes no sense given that there is
no food, air, or transportation there - simply so the author can use them to
provide information to the good guys, who want to sneak into the colony. And the
space traveling Venusians don't know what electricity is! The threat is
eliminated, the evil Venusians defeated, and civilization is saved from a fate
most never knew threatened them. Williams recaptured some of his sense of
wonder in this one, but it's still not a very good book.
Zanthar
at Moon's Madness (1968) is rather chaotic. All over the Earth, groups
of people have begun spontaneously dancing and then disappear through glass
doors that materialize out of nowhere. There are also some strange spheres that
fall from the sky whose nature is initially unknown. Zanthar is part of a group
exploring the moon and he finds a city of mutant women who hate men. There are
also people who can walk through walls and, naturally, Zanthar's nemesis Fu Cong
is back to make more trouble. Williams suggests that the universe we perceive is
not the real one, or at least not all of the real one, and this vague blend of
mysticism and quantum physics is pervasive in his late work. The moon women have
mutated and live for thousands of years. Fu Cong gets thwarted and the moon
women become somewhat reconciled with males. The story has a comic book feel
throughout and even the villains - Fu Cong included - are really not all that
villainous. Williams was to bring Zanthar's adventures to a close in his next
book.
Zanthar
at Trip's End (1969) was no improvement. Fu Cong has a new discovery, a
kind of mental wind that blows people out of their bodies and carries them off
to some other plane of reality. Zanthar figures out what is going on and who is
responsible and sets out to save the world once again. Along the way, his two
assistants are captured - again - and have to fend for themselves in a strange
environment until they can be rescued. The metaphysical wanderings are frequent
and annoying. Despite the title, this was clearly not meant to be the final book
in the series - Fu Cong escapes once more - but either Williams never completed
them or the publisher rejected them. This was also his final book for Lancer and
the last few books of his career were split among three different publishers.
When Two Worlds Meet (1970) contains
two previously collected stories, plus four never previously in book form, all
set on Mars. The first and longest of these is "When Two Worlds Meet" and it
introduces some elements that Williams later reworked in King of the Fourth
Planet. A scientist is posing as a humble electrician in an attempt to
discover the secret of Martian technology which is so powerful that Earthmen are
allowed on that planet only on sufferance. A woman unwisely ventures into
forbidden territory and puts his plan in jeopardy. With the aid of some
rebellious slaves, he escapes with some of the technology but an otherwise good
story is marred by the contrived ending in which he comes up with three new
inventions to save them in a matter of a couple of days. In "Aurochs Came
Walking" a man tries to ferret out the secrets of lost Martian technology
despite the animosity of a local witch doctor. "On Pain of Death" is a rather
over long piece about humans trapped in a Martian artifact. "The Sound of
Bugles" features a Martian race that has the ability to mentally create matter
out of nothingness in whatever form they desire. It's the best story in the
collection. Williams' work from the 1950s is almost always better than his
later efforts.
Beachhead Planet (1970)
opens with a helicopter full of tourists being shot down by an unlikely two
headed alien
creature lurking in an abandoned mine near a renovated ghost town. The hero is
John Valthor, a scientist who is virtually a clone of Zanthar from the earlier
series, which raises suspicions that this was a modified version of a rejected
novel. There are even two assistants who closely resemble Zanthar's crew. They
are concerned that aliens will arrive on Earth and represent themselves as
benevolent while hiding a secret aggressive agenda. The aliens come from other
realities rather than other planets. There is a strong theme of mysticism in
this novel as well, but it is an inept, implausible, and poorly constructed
story that is more talkative than adventurous and never engages the reader even
remotely.
Now Comes Tomorrow (1971)
is also pretty dreadful. In the not too distant future, a new fatal disease has
begun to spread. Cindy Northcott is diagnosed with it and given three months to
live, although an alternate possibility is cryogenic freezing until a
theoretical cure is discovered. At the same time, an indigent man has visions of
a kind of superhuman force that exists within human consciousness and a
scientist obsessed with cheating death wonders if there might be a possibility
of cheating it. Northcott and various others eventually are revived in a future
world where humans have transcended their old forms and habits. This one is
nearly unintelligible. Curtis books did not last long and I always suspected
that they never even read the manuscripts they published. Williams would also
send them his rambling autobiography, Love Is Forever, We Are for Tonight,
which they also published as a science fiction novel even though it is clearly
nonfiction.
Seven Tickets to Hell (1972)
was part of the short lived Frankenstein Horror series, which wasn't a series
and didn't involve Frankenstein. The narration goes back and forth between
present tense and past tense narration, probably not purposefully but simply
because Williams forgot he was trying to write in present tense. It also
occasionally switches to second person narration, which is even more
bewildering. The story involves a narcotics agent who stumbles into an occult
mystery which encompasses ancient gods, the living dead, and giant worms
tunneling through the Earth. The plot makes no sense, the writing is dreadful,
and this is easily his worst book.
Sinister Paradise (2010) was the first of two
posthumous collections. The first story is "The Lost
Warship." It is only significant because it may be the first story in which a
warship is displaced in time, antecedent of "Hawk Among the Doves" by Dean
McLaughlin, the movie The Final Countdown, the works of Taylor Anderson,
and others. A World War II battleship passes through a fault in time and ends up
in prehistory, but almost immediately sights mysterious, advanced aircraft. They
find a malevolent city of humans who have developed aircraft and other wonders
but have yet to discover the wheel! Against expectations, they don't find the
way back to the present. One dies but the other discovers that there are two
rival superhumans, brothers, and that one is good and one is evil. It turns out
one of the searchers is the hidden superman, who altered his own memories, which
is a clever but not plausible conclusion. "Be It Ever Thus" is a very minor
piece about a group of alien children on a tour of conquered Earth. "Thompson's
Cat" is about space travelers who find a depopulated planet, then have to
solve the mystery of a deadly plague. The title story is about a mysterious
island that is only intermittently visible and which is populated by castaways
from various places. The island is also home to a giant predatory bird.
Time
Tolls for Toro (2014) reprints two stories from To the End of Time, the
title story plus "When the Spoilers Came," but the rest were previously
uncollected. "Time Tolls for Toro" is a rather hectic story about a
gangster who kidnaps a scientist who invented the first time machine in order to
escape from the police. Cause and effect are a bit confused along the way. "Find
Me in Eternity" was potentially an interesting piece about a man who encounters
his immortal ancestor by chance. The set up just doesn't work. The immortal is
mistaken for the younger man when he is in an accident and hospitalized, but how
would the hospital have known to call the younger man's wife? He wouldn't have
had identification linked to her or with her address, and no matter how close
the physical resemblance, she would not have been fooled once he regained
consciousness. And if he's been so secretive about his longevity, why does he
blurt out the whole story to the protagonist without prompting? And if he ages
only one year for every thirty, why wasn't something noticed when he was a
child? When the rich, elderly man visits the lab where they're studying the
older man, he recognizes him as someone he knew decades earlier. But if that's
the case, and since he is a frequent visitor, why didn't he previously notice
that the protagonist looks exactly like him as well? "The World of Reluctant
Virgins" opens with what appears to be the first landing on the moon, but the
astronauts discover an underground colony of humans who settled on the moon in
1887, thanks to the existence of abandoned cities beneath the surface. The
surprise is that the secret of longevity exists on the moon, but it also causes
sterility.
"The Soul Makers" takes place during an apocalyptic world war. Robot brains have been developed but for some reason they cannot be compelled to kill humans. An investigation is launched when several robots go missing and eventually we discover that humanity is doomed by radiation and the robots are creating a civilization that may be able to bring humanity back to life when the radiation has died away. "The Diamond Images" is a familiar Williams story. Rapacious men from Earth try to loot a temple on Venus and discover the Venusians have extraordinary powers. "The Metal Martyr" is a very minor story about a robot that thinks it's a man. Two men try to track down a man with more than human powers in "Danger Is My Destiny." They believe he is behind a staged death and assume that he is hiding from some unknown enemy. A boy who could walk through walls turns out to be an alien in "The Way Out." "The Man from Space" is the weakest in the book. A cab driver is secretly helping a clandestine alien invasion, but the aliens aren't what he expects. Most of the author's better stories had been previously collected so this volume is of marginal interest.
Despite his many faults as a writer, Williams is above average for the pulp SF adventure of the 1940s and 1950s. His reputation began to slip during the 1960s as standards for publication rose and his last few novels were scarcely noticed. He did occasionally evoke an atmosphere of mystery and wonder in his stories, but he usually squandered it by making elementary plotting errors or having his characters launch into awkward speeches. He apparently became interested in mysticism late in his life and his last few novels occasionally feel more like fantasy than science fiction.